Blender geometry nodes - Hair cards from curves
This geometry nodes setup makes the process of creating hair cards for games and realtime rendering a lot easier. The user inputs the following into the geometry nodes setup:A set of hair curvesA set of hair cardsA surface (a head)and the geometry nodes setup creates hair cards that are deformed along the hair curves and align their twist to the surface geometry. A tutorial can be found here:https://youtu.be/g_ZIOafq4QU
https://3dbystedt.gumroad.com/l/hairCardsFromCurves